Announcement of the release of the fifth update for VEGAS Pro 17/VEGAS POST (build 452), as well as the third update for VEGAS Image (version 1.2) and VEGAS Effects (version 1.3). Below you will find a detailed list of all the bug fixes and enhancements. As always, you can update through the links below, or with the auto-update feature.
Direct Download Links
- VEGAS Pro 17 (DE/EN/FR/ES): https://rdir.magix.net/?page=Z7S2WR5RTN4N
- VEGAS POST (DE/EN/FR/ES): https://rdir.magix.net/?page=R2DYVS47DQEO
- VEGAS Image (INT): https://rdir.magix.net/?page=EKUFJAXIIEVN
- VEGAS Effects (INT): https://rdir.magix.net/?page=U5ENKNESN03G
VEGAS Pro 17/VEGAS POST (Update 5, Build 452)
Bug Fixes
- Warp Flow transition will now work properly for all CPUs
- Slider value box in the color grading panel will work properly for all localized versions
- Fixed problem where white balance did not work
- Changes to color grading sliders will now be reflected on the color wheels
- Fine movement of automation points on the timeline will now work correctly in all cases
- Handling of HEVC media has been improved
- Added additional options for the auto while balance feature to allow for results consistent with previous versions
- Fixed crashes in the AMD decoder
- Improved the preferences for hardware decoding to help simplify the user experience
- eFX preset selection is now working properly
- Fixed support for m4v and m4a files
- Crash on launch which some users have experienced has been resolved
- Selecting media in Project Media window will present correct file properties at all times
- In MAGIX Intermediate render plugin, added support for 720×480 resolution with progressive and interlaced formats
VEGAS Image (Update 3, Version 1.2)
This new version adds brush masks, the ability to move, rotate and resize multiple layers, a multi-point gradient effect, a light rays effect, a lens distortion effect, a halftone effect, raw denoise, performance improvements, and the usual enhancements and fixes.
Highlights
- Added Brush Masks, which let you quickly paint masks onto layers or effects.
- You can now move, rotate and resize multiple selected layers at once.
- Add a “Multi-point Gradient” effect, in which you can create gradients using an unlimited amount of colored points.
- Added a “Light Rays” effect, which uses bright spots to cast light rays in your scene.
- RAW assets now have a bespoke denoise algorithm, which can remove defect pixels and larger noise patterns.
- Added a “Lens Distortion” effect, which can be used to perform lens-based adjustments, such as barrel/pincushion distortion or chromatic aberration.
- Added a “Halftone” effect, which can produce a stylized newspaper print effect.
- Added support for Chinese (Simplified) localization.
Enhancements
- Changed the way the canvas resize dialog works to speed up initial asset importing.
- Slightly improved the performance of our render engine.
- The Black & White, Colorize Black & White, Saturation Editor, Linear Gradient, Radial Gradient, and Rotational Motion Blur effects are now significantly faster.
- You can now change the mask overlay color in the settings menu.
- Improved and fixed some issues with the blend-if controls.
Fixes
- Dragging a layer to the bottom of a closed group is now ordered correctly.
- Fixed an issue where the layer’s opacity slider would behave incorrectly if clicked at the bottom of it.
- Resetting a color mask now resets all of its properties correctly.
- Resetting the transform of a text layer will no longer change the layer’s size to the size of the canvas.
- Fixed instability when you dragged images onto the canvas from a web browser.
- Locked layers can no longer be moved via multiple selection.
- Resetting a vector mask now resets all of its properties correctly.
- Fixed an issue where resetting a preset drop-down would reset the selected item as well.
- Fixed an issue where a text layer’s size mode would not size to fixed when you resized them.
- Fixed an issue where canceling the save of a project template could cause the application to get stuck.
- Fixed instability when closing the application while the preview window is open.
- Fixed issue with the Threshold effect not working correctly at 100% opacity.
- Fixed issue with Long shadow rendering incorrectly when scaling the layer.
VEGAS Effects (Update 3, Version 1.3)
This update focuses on bug fixes, fine-tuning the default options of the export process for a better user experience and improving the performance of hardware decoding on Windows systems.
Enhancements
- The File > Export option now defaults to exporting the entire contents of the timeline, rather than exporting the In/Out area.
- The YouTube 1080p export preset now uses a Level of 5.1, for improved compatibility with older video players.
Fixes
- Improved stability of AMD and NVIDIA hardware decoding.
- Improved compatibility with AAC media, so it imports correctly.
- Improved compatibility with ProRes files, so the ProRes 4444 codec now imports correctly.
- The performance and stability of FBX models in the software has been improved.
- Motion blur now works correctly with FBX models.
- Improved a rare stability issue involving deleting media from the Media panel.
- Composite shots deleted in the Media panel no longer appear in the Viewer, or cause stability issues.
- Canceling the render of a composite shot containing ambient occlusion no longer causes stability issues.
- Using the mouse wheel to zoom the Viewer when the frame contains reflections no longer causes stability issues.
- Editing the timeline location of keyframes on a parented layer no longer causes stability issues.
- The Gamma handle on the Levels Histogram effect now displays correctly.
- Exported files will no longer be removed from your hard drive without warning when the software is closed.
- Changing the configuration of multiple displays no longer causes dialogs to open offscreen and be inaccessible.
- Composite shots containing the Speed/Duration tool now render correctly.
- Chromatic Aberration is now downsampling correctly.
- When a user switches timelines, the scopes now update correctly to represent the contents of the current timeline.
- Pre-rendering a composite shot now accurately includes all frames, without duplicates.
- The font used in Parade Scopes now supports High DPI / Retina displays.
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