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VEGAS Pro 17/ VEGAS POST (Update 5, Build 452)

Announcement of the release of the fifth update for VEGAS Pro 17/VEGAS POST (build 452), as well as the third update for VEGAS Image (version 1.2) and VEGAS Effects (version 1.3). Below you will find a detailed list of all the bug fixes and enhancements. As always, you can update through the links below, or with the auto-update feature.

Direct Download Links

VEGAS Pro 17/VEGAS POST (Update 5, Build 452)

Bug Fixes

  • Warp Flow transition will now work properly for all CPUs
  • Slider value box in the color grading panel will work properly for all localized versions
  • Fixed problem where white balance did not work
  • Changes to color grading sliders will now be reflected on the color wheels
  • Fine movement of automation points on the timeline will now work correctly in all cases
  • Handling of HEVC media has been improved
  • Added additional options for the auto while balance feature to allow for results consistent with previous versions
  • Fixed crashes in the AMD decoder
  • Improved the preferences for hardware decoding to help simplify the user experience
  • eFX preset selection is now working properly
  • Fixed support for m4v and m4a files
  • Crash on launch which some users have experienced has been resolved
  • Selecting media in Project Media window will present correct file properties at all times
  • In MAGIX Intermediate render plugin, added support for 720×480 resolution with progressive and interlaced formats

VEGAS Image (Update 3, Version 1.2)
This new version adds brush masks, the ability to move, rotate and resize multiple layers, a multi-point gradient effect, a light rays effect, a lens distortion effect, a halftone effect, raw denoise, performance improvements, and the usual enhancements and fixes.

Highlights

  • Added Brush Masks, which let you quickly paint masks onto layers or effects.
  • You can now move, rotate and resize multiple selected layers at once.
  • Add a “Multi-point Gradient” effect, in which you can create gradients using an unlimited amount of colored points.
  • Added a “Light Rays” effect, which uses bright spots to cast light rays in your scene.
  • RAW assets now have a bespoke denoise algorithm, which can remove defect pixels and larger noise patterns.
  • Added a “Lens Distortion” effect, which can be used to perform lens-based adjustments, such as barrel/pincushion distortion or chromatic aberration.
  • Added a “Halftone” effect, which can produce a stylized newspaper print effect.
  • Added support for Chinese (Simplified) localization.

Enhancements

  • Changed the way the canvas resize dialog works to speed up initial asset importing.
  • Slightly improved the performance of our render engine.
  • The Black & White, Colorize Black & White, Saturation Editor, Linear Gradient, Radial Gradient, and Rotational Motion Blur effects are now significantly faster.
  • You can now change the mask overlay color in the settings menu.
  • Improved and fixed some issues with the blend-if controls.

Fixes

  • Dragging a layer to the bottom of a closed group is now ordered correctly.
  • Fixed an issue where the layer’s opacity slider would behave incorrectly if clicked at the bottom of it.
  • Resetting a color mask now resets all of its properties correctly.
  • Resetting the transform of a text layer will no longer change the layer’s size to the size of the canvas.
  • Fixed instability when you dragged images onto the canvas from a web browser.
  • Locked layers can no longer be moved via multiple selection.
  • Resetting a vector mask now resets all of its properties correctly.
  • Fixed an issue where resetting a preset drop-down would reset the selected item as well.
  • Fixed an issue where a text layer’s size mode would not size to fixed when you resized them.
  • Fixed an issue where canceling the save of a project template could cause the application to get stuck.
  • Fixed instability when closing the application while the preview window is open.
  • Fixed issue with the Threshold effect not working correctly at 100% opacity.
  • Fixed issue with Long shadow rendering incorrectly when scaling the layer.

VEGAS Effects (Update 3, Version 1.3)

This update focuses on bug fixes, fine-tuning the default options of the export process for a better user experience and improving the performance of hardware decoding on Windows systems.

Enhancements

  • The File >  Export option now defaults to exporting the entire contents of the timeline, rather than exporting the In/Out area.
  • The YouTube 1080p export preset now uses a Level of 5.1, for improved compatibility with older video players.

Fixes

  • Improved stability of AMD and NVIDIA hardware decoding.
  • Improved compatibility with AAC media, so it imports correctly.
  • Improved compatibility with ProRes files, so the ProRes 4444 codec now imports correctly.
  • The performance and stability of FBX models in the software has been improved.
  • Motion blur now works correctly with FBX models.
  • Improved a rare stability issue involving deleting media from the Media panel.
  • Composite shots deleted in the Media panel no longer appear in the Viewer, or cause stability issues.
  • Canceling the render of a composite shot containing ambient occlusion no longer causes stability issues.
  • Using the mouse wheel to zoom the Viewer when the frame contains reflections no longer causes stability issues.
  • Editing the timeline location of keyframes on a parented layer no longer causes stability issues.
  • The Gamma handle on the Levels Histogram effect now displays correctly.
  • Exported files will no longer be removed from your hard drive without warning when the software is closed.
  • Changing the configuration of multiple displays no longer causes dialogs to open offscreen and be inaccessible.
  • Composite shots containing the Speed/Duration tool now render correctly.
  • Chromatic Aberration is now downsampling correctly.
  • When a user switches timelines, the scopes now update correctly to represent the contents of the current timeline.
  • Pre-rendering a composite shot now accurately includes all frames, without duplicates.
  • The font used in Parade Scopes now supports High DPI / Retina displays.

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